To borrow an image from a webpage:
Point to the image with the cursor, then
Right click / Save image as ... / filename.gif
By default, the
image will be saved with the same name as in the source HTM file
To insert an image
into a webpage:
Move the cursor to the point where you want to insert the image
From the toolbar, click on Insert / Image / Choose File
or, type the name of the file directly into the space provided
Copy the above
image to a file, then insert it between the next two lines
line 1
line 2
Images can also be copied from disks, or created with drawing programs. PaintShopPro by JASC is available as a free demo and can be used to create good graphics.
NOTE on GIF and JPG Image Formats: The image above is in GIF format (with the extension *.gif ). GIF files are convenient for B&W drawings and tables, as they are limited to 256 colours & compress white spaces. For more detailed images, you use JPG images (extension *.jpg); most images on the internet are in JPG format. Avoid TIF and BitMap images, which are extremely large.
PLEASE NOTE that images inserted directly into an HTM file make the file very big, therefore very slow to load. I recommend that most images be linked into the webpage rather than shown directly: see the next section.